Wired Getting iPad Version of Magazine [Print Is Dead]
March 1, 2010 by admin
Filed under Syndication
Perhaps feeling the collective pinch of being in a dying industry, Conde Nast plans to do what they’ve been hinting at for weeks : Bring their magazines to the iPad. The first magazines to hit the Ipod Touch XL from the publisher will be Wired, GQ, Vanity Fair, The New Yorker and Glamour, the New York Times reports, based on a leaked memo. A complete digital copy of Wired Magazine including their always-clever take on gaming? That would be fantastic, if it worked. I’ve spent the past month or so looking at some of the magazine offerings on the iPhone, including GQ and, yes, Playboy, and I have to say, I’m not impressed. Some come off as elaborate ads for the print publication and others feel more like straight cut and paste jobs. Granted, the Wired demo does offer new content, but it still feels like what I witnessed so many times in my years at newspapers: A dying medium trying desperately to reinvent itself before it’s too late. The problem with these print death throes is that they rarely come with necessary backing of the company that owns the publication. So Conde Naste, or the Rocky Mountain News, or countless other publications will tell their readers and their writers that they are fully supporting this news idea. But they won’t put their money where their mouth is, no at least in a way that matters. Take for instance most newspapers’ shift to the web. A lot of papers decided to not only print their finished, print-edition story on the site, but also a slew of updates. But many of those same papers didn’t hire anyone extra to help out. So you had a reporter filing a story and then being expected to refile multiple updates for the web edition, all while working their beat and the numerous other stories they were working on for the day. And the move to the web wasn’t the first time this happened. In Florida a collective of papers tried this same approach for radio and TV. The idea was a reporter would not only be responsible for their stories, but also for producing sound bites and video clips to be used on local television and radio stations. All of that extra work, but no meaningful increase in staff size or reduction in story count. It’s like trying to squeeze blood from a stone. Now we have the ability for print publications to provide interactive news, videos, photos, community, but I suspect, and it’s a total guess here, that the number of people working on that story won’t increase substantially. True, the approach to Wired’s production is different from the other magazines, but I can’t imagine that will last without substantial increases in advertising or cost to the consumer. The underlying problem here is that print publications want to reinvent themselves, but they want to do so without having to get to their feet and move. The notion of moving from a system established in the 17th Century is frightening to the companies behind print publications, not because of issues of print ethics or other high-ground moral standards, but because of the bottom line. Condé Nast Is Preparing iPad Versions of Some of Its Top Magazines [New York Times]

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Wired Getting iPad Version of Magazine [Print Is Dead]
K9 [Kotaku Reader]
November 8, 2009 by admin
Filed under Syndication
TABLE OF CONTENTS November 2009 Massage Games Don’t Always Have Happy Endings The Xbox Massage-Makers: Money, Sex Toys & Indie Backlash by Stephen Totilo Intervention I Kept Playing – The Costs Of My Gaming Addiction by Mike Fahey Meet The FAQers For Little Money And In Many Words, These Gamers Help You by Owen Good Gaming’s Gamblers I Can Kick Your Butt, Wanna Bet? by Brian Ashcraft The Lone Gamer Is Single-Player Gaming In Danger Of Extinction? by Michael McWhertor Frighteners What Makes A Video Game Scary by A.J. Glasser REVIEWS Dead Space Extraction Review: Frighteningly Good PSP: Attack of the Minis Heroes Over Europe Review: A Flying Shame FIFA 10 Review: 30-Yard Screamer MySims Agents Review: Sherlock Holmes Didn’t Have To Deal With This $#@% NHL 2K10 Review: Thin-Ice Capades Spyborgs Review: Not-So-Heavy Metal Gran Turismo PSP Review: Steady As A Pace Car Wii Fit Plus Review: Now I’m A Believer MotorStorm: Arctic Edge Review: Big Game, Big Fun Katamari Forever Review: Nothing More, Nothing Less South Park Let’s Go Tower Defense Play! Review: Throwing Snowballs Kingdom Hearts 358/2 Days Review: Crisis Hearts NBA 2K10 Review: Ball, You – Man! NBA Live 10 Review: Amen for a Revival Operation Flashpoint: Dragon Rising Review: Boom Headshot! Brutal Legend Review: Testing Its Metal Lucidity Micro-Review: Beauty Is Only Skin-Deep Ju-on: The Grudge Review: Curse Of The Movie Game Half-Minute Hero Review: A Good Risk Zombie Apocalypse Micro-Review: Paint the Town Red Axel & Pixel Micro-Review: A Puzzling Combination Borderlands Review: Guns! Guns! Guns! Critter Crunch Micro Review: Gross In a Cute Way Bakugan Battle Brawlers Review: Almost There A Boy And His Blob Review: The Zero Nostalgia Version Mario & Sonic at the Olympic Winter Games Review: Going Through the Motions Ratchet & Clank Future: A Crack In Time Review: The Leap, At Last Marvel Super Hero Squad Review: This One Is For The Brats Dungeon Hunter Review: Pocketful of Diablo Rock Band Micro Review: iPhone Joins the Band Forza Motorsport 3 Review: Definitively Maybe DJ Hero Review: You Spin Me Right Round GTA: The Ballad Of Gay Tony Review: Out With A Bang Tekken 6 Review: The Lag of Iron Fist Saw Review: Do You Want to Play This Game? LostWinds: Winter of the Melodias Micro Review: A Pleasant Gust of Fun PREVIEWS Eliminate Preview: Transitive Verbs Are Cooler Than Nouns Sims 3 World Adventures: Chopsticks, Mummies & the French – Oh My! New Super Mario Bros. Wii Preview: All The Modes, All The Chaos Global Conflicts: Child Soldiers Preview: Show Me, Don’t Tell Me FATALE Preview: Alluring, Alarming and Totally Ambiguous Left 4 Dead 2 Scavenge Mode Preview: Giving Multiplayer The Gas Jam Sessions 2 Preview: I Fought The Law And Nobody Won Dark Void Preview: Learning To Fall With Style Sign Up To Test Zune, Facebook, And Twitter On Your 360 Star Wars Battlefront: Elite Squadron Preview: I’m A Total Space Case Army of Two: The 40th Day Multiplayer Preview: Extract Some Fun Avatar Wii Preview: Environmentalism Commando Dementium II Preview: A Mature DS Game With “Hell Moments” MAG Preview: Come Back Here With My Tank! Dawn of War II: Chaos Rising Preview: The Darker Side Of Dawn COLUMNS Well Played Why Everyone Should Be Watching the PSPgo When the Going Gets Tough… Let the Game Play Itself Windows 7: What Happened to Gaming? Video Game Speakeasy Slips Into Soho for a Night of Raucous Fun Can Bigger Screens Save a Shrinking Market? Stick Jockey A Virtual Golfer Looks Back On – and Ahead to – His Tournament Career It’s Not in the Game – Should it Be? Re-Creating a Stadium Before Its First Pitch is Thrown With NCAA 10, EA Guns for Two Shining Moments Leigh Alexander In Praise Of Hard Games tim rogers i’ve been shot! COVER Designed by Michael McWhertor

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K9 [Kotaku Reader]
K8 [Kotaku Reader]
October 4, 2009 by admin
Filed under Syndication
TABLE OF CONTENTS Sept/Oct 2009 Kid And Play Gaming Before Chemo, A Child’s Escape by Owen Good Star Power Four Out Of Five Stars: How User Ratings Will Boost Your Xbox Experience by Blake Snow $40 For That Old Thing? How Used Games Are Priced by Mike Fahey Visit Scenic New Mombasa Halo 3 ODST Multiplayer Tour: Bungie Will Be Your Guide Today by Matt Cabral Gimme A D! In Defence Of Sports Games by Luke Plunkett Gaijin Works Want To Work In The Japanese Gaming Industry? Here’s How by Brian Ashcraft I Love Your Top! Kotaku’s Fall Fashion Special by AJ Glasser Breaking Up Is Hard To Do Pieces of You: Rebuilding Myself On Consoles by A.J. Glasser Minority Report The Non-White Gamer’s Experience by Owen Good The Other Con Asia’s Other Game Convention: Singapore Shines in September by N. Evan Van Zelfden The Art & Science Of Short Shorts How To Dress A Tokyo Game Show Booth Lady by Brian Ashcraft Missing In Action Where Are All The “Next Gen” Games? by Luke Plunkett REVIEWS NCAA Football 10 Review: Be True to Your School Space Invaders Infinity Gene Micro-Review: Evolve or Die Fat Princess Micro-Review: Let Them Eat Cake Fallout 3 Mothership Zeta Micro-Review: The Final Frontier Final Fantasy Crystal Chronicles: My Life As A Darklord Micro-Review: A Horrifying Thought Marvel vs. Capcom 2 Micro-Review: It’s Gonna Take You For A…Yeah The King of Fighters XII Review: Still Royalty? SingStar Queen Review: Play The Game G.I. Joe Review: Now We Know Art Style: Precipice Micro-Review: But What If It’s Art? TMNT: Turtles in Time Re-Shelled Micro Review: “We’re Really Hip” Madden NFL 10 Review: Slow and Steady Wins the Game Ashes Cricket 2009 Review: Middle Of The Order Shadow Complex Review: Genre Upgrade NFL 2010 Micro-Review: Season on the Shrink Red Faction: Demons Of The Badland Micro-Review: British Girls On Mars Go Wild Resident Evil 4 Mobile Edition Micro-Review: Learning to Read With Zombies Batman: Arkham Asylum Review: The Dark Knight Is A Bright Light Wolfenstein Review: Occult Following Mass Effect: Pinnacle Station Micro-Review: A Curious Experiment Trials HD Micro-review: Tribulations Guitar Hero 5 Review: Do The Evolution Defense Grid Micro-Review: Mmmmm… Raspberries The Beatles: Rock Band Review: Blisters On My Fingers Gamer Movie Review: More Second Life Than Counter-Strike Professor Layton and the Diabolical Box Review: My Cup of Tea Contra ReBirth Micro-Review: The ReBirth Of Challenge Mario & Luigi: Bowser’s Inside Story Review: A Fawful Good Time Scribblenauts Review: Embrace Your Inner Geek Trine Micro-Review: The Fat Knight Marvel Ultimate Alliance 2 Review: It Takes Two, Baby WET Review: Swords, Guns and Flawed Fun Persona PSP Review: This Time It’s Persona Mini Ninjas Review: Hitman: Lunch Money Halo 3: ODST Review: The More Vulnerable Edition Teenage Mutant Ninja Turtles: Smash-Up Review: Heroes And A Half-Smash-Bros. Muramasa: The Demon Blade Review: Hot Springs Eternal Need for Speed Shift Review: Switching Gears PSPgo Review: A Peek Into the Future of Gaming Zuma’s Revenge Micro-Review: Bridging The Mom And Son Gap Uncharted 2: Among Thieves Review: Fortune Shines on Drake Madden iPhone Micro-Review: The Biggest Small-Time Football PREVIEWS Star Wars Battlefront: Elite Squadron Preview: To Fire The Ion Cannon Guitar Hero 5 Wii’s Roadie Battle Preview: Bring On the DS Mario And Sonic at the Olympic Winter Games Preview: Luigi Controlled with a Rear End Brütal Legend Multiplayer Preview: Mazel Tov, It’s An RTS The Beatles: Rock Band Preview: Story Mode, Beatles Beats & Beyond Fairytale Fights Preview: The Brothers Grimm Never Looked So Gory Wet Preview: It All Happened So Slowly Battleswarm: Field of Honor Preview: Choose Your Genre Sonic & Sega All-Stars Racing Preview: Better Than A Blue Shell The Sky Crawlers: Innocent Aces Preview: Guileless, But Not Innocent Ju-on: The Grudge Preview: Hide All But One Of Your Wiimotes Valhalla Knights: Eldar Saga Preview: Making The Jump To Home Consoles Red Faction: Guerrilla PC Preview: PC Gamers Get Best Version (If Their Rigs Can Handle It) Order Of War Preview: Almost Everything Is In Order Fighting Fantasy Follow-Up Preview: Fear My Stylus Dreamkiller Preview: What Dreams May Die No More Heroes 2: Desperate Struggle Preview: Sex Is Not The Motivation Contra Rebirth Preview: Surprise, It’s Tough! Star Trek Online Preview: Boldly Going Places Bit.Trip Void Preview: The Stick’s Turn South Park Let’s Go Tower Defense Play! Preview: Yellow Snowballs Added Axel & Pixel Preview: It Looks Like Nothing Else Nostalgia Preview: The Winds Of Staying The Same NHL 2K10 Preview: Zamboni Smackdown Ratchet & Clank Future: A Crack In Time Preview: Floor Of The Year The Warriors: Street Brawl Preview: Go Home To Play Operation Flashpoint: Dragon Rising Multiplayer Preview: War Is Hell. And Mostly Colorless. Army of Two: The 40th Day PSP Preview: A Fixed Perspective Jak & Daxter: The Lost Frontier PSP Preview: A Blast From The Past LittleBigPlanet PSP Preview: PSP Platforming At Its Cutest Undead Knights Preview: Tag! You’re A Zombie! GTA IV: The Ballad of Gay Tony Preview: Crimes For The Crazy Rich Tetris Preview: Adding and Subtracting From A Classic Petz Preview: There’s Some Strategy Here LEGO Indiana Jones 2 Driving Segment Preview: Smash! Crash! Rehash! Star Wars The Clone Wars: Republic Heroes Preview: Split Personality Gameplay Wii Fit Plus Preview: One Fat Slice Of Cheese DJ Hero Preview: Gonna Need A Bigger Lap PixelJunk Shooter Impressions: An Improving Flow LIVE QuakeCon Coverage Gamescom Coverage Blizzcon Coverage Penny Arcade Expo Coverage Tokyo Game Show Coverage COLUMNS Well Played The Real Video Game Danger: They’re Too Safe? QuakeCon Faces a Crossroads Video Gamers Get Their Woodstock A Reignited Console War Means A Happy Holiday For Gamers Could Gaming Soon Overshadow Music in Seattle? The Problem With Reality Bakugan: Contender to the Pokemon Throne? Tokyo Game Show Slump Casts Shadow Across Industry Stick Jockey Sports Ads: Everything You Want in a Video Game – and Less Madden Launch Returns to Its Roots – for One Weekend Only? In a League of Your Own, Where Your Word is Law The Art of Calling an Unseen Game/a> In the Preseason, 2K Sports Reports First So I Went to a Fight, and a Video Game Broke Out … Where Madden Plugs a Gap, Another Sees a Running Lane What Makes a “Real” Sport in an Unreal World? Leigh Alexander Bang Bang, Is Creativity Dead? Why We Love To Hate Activision – And Might Be Wrong tim rogers The Everything Disease: A Forensic Analysis of the Popularity of Pokemon Stop Telling Me What To Do! COVER Designed by Michael McWhertor

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K8 [Kotaku Reader]

