The Eleven Zelda Fan Finalists: Vote Now [Contest]
January 6, 2010 by admin
Filed under Syndication
Don’t forget to look over and vote for your favorite finalist in our Zelda contest. The prize for the lucky winner is a copy of The Legend of Zelda: Spirit Tracks , a Spirit Tracks t-shirt, a $1,000 Nintendo World Store gift card, a Zelda’s “biggest fan” trophy and a white Nintendo DSi system personally signed by longtime Zelda producer Eiji Aonuma . We’ve looked over the entries and selected our 11 favorites as finalists. Now it’s up to you to decide which will win the grand prize. The remaining ten will receive a copy of The Legend of Zelda: Spirit Tracks game and a Legend of Zelda: Spirit Tracks t-shirt. We’ll leave the voting open until midnight Mountain time on Sunday. You can vote once a day. Please check over all of the entries, from videos to pamphlets to photos, before voting. Everyone put a lot of effort into their entries. Thanks to everyone who entered. Who Should Win the Zelda Contest? ( online surveys )
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The Eleven Zelda Fan Finalists: Vote Now [Contest]
The Eleven Zelda Fan Finalists: Vote Now [Contest]
January 6, 2010 by admin
Filed under Syndication
Don’t forget to look over and vote for your favorite finalist in our Zelda contest. The prize for the lucky winner is a copy of The Legend of Zelda: Spirit Tracks , a Spirit Tracks t-shirt, a $1,000 Nintendo World Store gift card, a Zelda’s “biggest fan” trophy and a white Nintendo DSi system personally signed by longtime Zelda producer Eiji Aonuma . We’ve looked over the entries and selected our 11 favorites as finalists. Now it’s up to you to decide which will win the grand prize. The remaining ten will receive a copy of The Legend of Zelda: Spirit Tracks game and a Legend of Zelda: Spirit Tracks t-shirt. We’ll leave the voting open until midnight Mountain time on Sunday. You can vote once a day. Please check over all of the entries, from videos to pamphlets to photos, before voting. Everyone put a lot of effort into their entries. Thanks to everyone who entered. Who Should Win the Zelda Contest? ( online surveys )
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The Eleven Zelda Fan Finalists: Vote Now [Contest]
Kotaku Contest Reminder: Zelda Fans Can Win Big, Save Christmas [Contest]
December 25, 2009 by admin
Filed under Syndication
Are you a Zelda fan living in North or South America who hasn’t entered our Biggest Zelda Fan contest yet? We made it tough, because the prizes are grand: $1000, a signed DS, Zelda games. Deadline Dec. 31. Details here .

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Kotaku Contest Reminder: Zelda Fans Can Win Big, Save Christmas [Contest]
Kotaku Contest Reminder: Are You The Americas’ Top Zelda Fan? [Contest]
December 23, 2009 by admin
Filed under Syndication
If you are the biggest Zelda fan and desire a $1000 gift card for the Nintendo Store, (!) a signed DS, (!!) a copy of the new Zelda game, (!!!) and/or a Biggest Zelda Fan Trophy, enter our Zelda contest . Ends December 31. Don’t post entries here. See the link above for full contest rules. The contest is open to residents of North and South America. You must be 18 or older. Good luck to all who enter!

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Kotaku Contest Reminder: Are You The Americas’ Top Zelda Fan? [Contest]
Realism’s Place In The Legend Of Zelda [The Legend Of Zelda]
December 22, 2009 by admin
Filed under Syndication
Edge magazine has an interview with Legend of Zelda series director Eiji Aonuma in their 211th issue feature, Links To The Past. His feelings on Twilight Princess? Regret. In a snippet of of the interview reprinted on Edge Online , Aonuma says that the realistic look and feel of Twilight Princess presented challenges for the designers to incorporate ideas that fit with the “sheer grand scale” of the game. “I am afraid that definitely no, we were not able to do all the things that perhaps with hindsight we had the capabilities to do. With that as the starting point, we are now developing the Wii version of Legend Of Zelda.” Aonuma goes on to say: “In the case of Spirit Tracks it was relatively easier, because regardless of the actual proportions between the player character and the other objects, we can simply concentrate upon the many game ideas we want to realise. But in the case of trying to depict a relatively photorealistic three-dimensional world, we have to be very careful to adapt the ideas so that they seem to perfectly fit with that world. I must admit that’s actually one of my very greatest regrets as regards the Twilight Princess.” Sounds like a pretty good interview. I look forward to seeing the whole thing in print when Edge 211 hits the shelves. Aonuma’s Regrets For Twilight Princess [Edge Online]

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Realism’s Place In The Legend Of Zelda [The Legend Of Zelda]
Kotaku Contest Reminder: Are You The World’s Biggest Zelda Fan? [Contest]
December 21, 2009 by admin
Filed under Syndication
If you are the biggest Zelda fan and desire a $1000 gift card for the Nintendo Store, a signed DS, a copy of the new Zelda game, and/or a Biggest Zelda Fan Trophy, enter our Zelda contest . Ends December 31. Don’t post entries here. See the link above for full contest rules. The contest is open to residents of North and South America. You must be 18 or older. Good luck to all who enter!

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Kotaku Contest Reminder: Are You The World’s Biggest Zelda Fan? [Contest]
Win A DSi Signed By Zelda Director, $1000 Shopping Spree (And More!) [Contest]
December 8, 2009 by admin
Filed under Syndication
If you’re a Zelda fan you’re going to want to sit down before reading this. We’ve got an amazing prize pack to give away to the biggest Kotaku Zelda fan: A copy of The Legend of Zelda: Spirit Tracks , a Spirit Tracks t-shirt, a $1,000 Nintendo World Store gift card, a Zelda’s “biggest fan” trophy and a white Nintendo DSi system personally signed by longtime Zelda producer Eiji Aonuma . But proving that you’re a big, huge fan of a Zelda is old hat. We’d ask and you’d deliver with amazing, inspired photos of yourself posing, showing off items, doing silly stunts. But that’s been done to death. Recruiting others to your cause, now that shows true dedication. Here’s what we want to see from you: Photo or video proof that you’ve convinced friends, congregations, schools, entire stadiums of people that the Zelda franchise is the best around. In the video or photo your converts will need to each be holding a Kotaku sign so we know it is legit and for this contest. You”ll also want the video or photo to somehow demonstrate your love and their new-found love of the Zelda games. The entire team at Kotaku Tower will be going through your entries to pick the best, judging each based on quantity and quality of converts and the zeal with which they and you seem to be enthralled with Zelda. Once we’ve selected the 11 finalists we’ll let you vote to determine the winner. While the grand prize winner will be walking away with those unbelievable prizes described above, ten runners-up will each receive The Legend of Zelda: Spirit Tracks game and a Legend of Zelda: Spirit Tracks t-shirt. The Rules * One entry per an account only and pictures missing the Kotaku sign (everyone in it needs to have one in some form) will be tossed out. *You must be 18 or older. *Contest only open to residents of the Americas. *You must include your submission as a comment in the post linked here , but not as a reply to this story. *We will be regularly checking to make sure new users submitting for the contest have their accounts activated as quickly as possible, but it might take a day or two to show up on the site. *Do not email your entry, these will be ignored. They have to be submitted in comments HERE , click on this link. Please only use that post for your entries, not for commenting or discussing so we can more easily sort through the entries. *Read the rest of our standard rules here . *CONTEST DEADLINE: All entries must be posted no later than December 31.
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Win A DSi Signed By Zelda Director, $1000 Shopping Spree (And More!) [Contest]
Why Nintendo Doesn’t Remake Zelda Games And How New Zelda Will Be Different [Nintendo]
December 2, 2009 by admin
Filed under Syndication
While some players might think it would be fantastic if Nintendo remade older Zelda titles like Nintendo 64 title, Ocarina of Time. Zelda producer Eiji Aonuma doesn’t think remakes are so easy. “Whenever we have to think about the remake,” Aonuma told IGN, “we have to also think about the background, especially what kind of situation, what kind of period and time that previous game was played in, because, be it Ocarina of Time or any other games, whenever they say they want to have a remake on whichever platform, they have some emotional attachment from playing that game at that particular time or environment.” According to Aonuma, that sort of background is always there. “We cannot afford to destroy that kind of emotional attachment.” Another reason is that whenever Nintendo comes up with new technology, the developers are inspired to put that new tech and new ideas into new Zelda games. For example, in the upcoming Legend of Zelda on the Wii, the game features 1-to-1 controls. Players can swing the Wii Remote, and directly control Link’s sword play in-game. “It has become very natural,” the producer added. “I mean, the movement of your arms are precisely reflected in the gameplay whereby Link is wielding his sword just as you shake the Wii Motion Plus remote.” What’s more, game play for the upcoming Wii Zelda title will be different from the traditional dungeon — field — dungeon structure that has dominated Zelda titles in the past. According to Aonuma, expect an announcement at next year’s E3 about these changes. “So that’s the current situation and that’s the reason why we are not very aggressive in exploring the possibility of remaking the past Zelda series,” the producer added. “If I can think how to do it, or if any inspiration comes to me, without destroying the emotional attachment people have to the past game, and I can make some great innovation or renovation on the remake, then I might be able to think about it further.” The Legacy of Zelda [YouTube via WiiNintendo ]

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Why Nintendo Doesn’t Remake Zelda Games And How New Zelda Will Be Different [Nintendo]
How Modern Can Zelda Get? [Zelda]
November 30, 2009 by admin
Filed under Syndication
We’ve seen hints from Nintendo’s Zelda franchise producer, Eiji Aonumam that more flight may be in Link’s future. Last week, I asked him about things like cars and guns getting into a Zelda game. Consider that the earliest Zelda game was all caves and magic swords, with nothing more high-tech than a boomerang and a whistle. Several Zeldas later, Link was sailing ships, taking pictures with a camera and, as of a week from today, driving a train in The Legend of Zelda: Spirit Tracks on the DS. So I wrote to Aonuma: “Spirit Tracks features a train, which may be the most modern piece of technology included in a Zelda game. How modern do you think the Zelda universe can get? Could it include, for example, a radio? A car? A gun?” In an e-mailed response, Aonuma said: “Technology actually was not a major concern for us when we decided to use the train. In The Legend of Zelda: Phantom Hourglass, the boat was the key mode of transportation. Now that Spirit Tracks takes place on land, we needed a new way for players to get around, and felt that the train offered the best sense of exploration and discovery. We don’t think it feels out of place in the game world. Trains are also a popular mode of transportation in Japan. My children and I still feel a great sense of adventure when we ride trains in Japan.” Note how un-Zelda-like some of my suggestions were. Final Fantasy can get modern and even futuristic. Even World of Warcraft manages to include motorcycles. But a Zelda game with even more modern technology? I don’t see Aonuma ruling any of it out based on what he then said to me about future tech: “Regarding use of other forms in technology in the future, as long it adds to the overall game experience and is something we feel the player would enjoy, we wouldn’t be afraid to implement it. As a matter of fact, we have used the Hook Shot in several previous games, which would be considered a very modern type of technology, even by today’s standards. ” So maybe Link can have a cell phone some day. Though I doubt they’d go that far. I don’t see the gameplay benefit of an iPod over a fairy. But a car… then who would need a horse any more?
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How Modern Can Zelda Get? [Zelda]
How Modern Can Zelda Get? [Zelda]
November 30, 2009 by admin
Filed under Syndication
We’ve seen hints from Nintendo’s Zelda franchise producer, Eiji Aonumam that more flight may be in Link’s future. Last week, I asked him about things like cars and guns getting into a Zelda game. Consider that the earliest Zelda game was all caves and magic swords, with nothing more high-tech than a boomerang and a whistle. Several Zeldas later, Link was sailing ships, taking pictures with a camera and, as of a week from today, driving a train in The Legend of Zelda: Spirit Tracks on the DS. So I wrote to Aonuma: “Spirit Tracks features a train, which may be the most modern piece of technology included in a Zelda game. How modern do you think the Zelda universe can get? Could it include, for example, a radio? A car? A gun?” In an e-mailed response, Aonuma said: “Technology actually was not a major concern for us when we decided to use the train. In The Legend of Zelda: Phantom Hourglass, the boat was the key mode of transportation. Now that Spirit Tracks takes place on land, we needed a new way for players to get around, and felt that the train offered the best sense of exploration and discovery. We don’t think it feels out of place in the game world. Trains are also a popular mode of transportation in Japan. My children and I still feel a great sense of adventure when we ride trains in Japan.” Note how un-Zelda-like some of my suggestions were. Final Fantasy can get modern and even futuristic. Even World of Warcraft manages to include motorcycles. But a Zelda game with even more modern technology? I don’t see Aonuma ruling any of it out based on what he then said to me about future tech: “Regarding use of other forms in technology in the future, as long it adds to the overall game experience and is something we feel the player would enjoy, we wouldn’t be afraid to implement it. As a matter of fact, we have used the Hook Shot in several previous games, which would be considered a very modern type of technology, even by today’s standards. ” So maybe Link can have a cell phone some day. Though I doubt they’d go that far. I don’t see the gameplay benefit of an iPod over a fairy. But a car… then who would need a horse any more?
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How Modern Can Zelda Get? [Zelda]

