The Drake’s Fortune Multiplayer Pack Releases Today for UNCHARTED 2: Among Thieves

As we revealed over at IGN two weeks ago, the new “Drake’s Fortune Multiplayer Pack” for UNCHARTED 2: Among Thieves is available today on the PlayStation Store . The “Drake’s Fortune Multiplayer Pack” includes two maps and six character skins inspired by Nathan Drake’s debut adventure, UNCHARTED: Drake’s Fortune . The six skins are available $2.99 and the two maps are available for $3.99 – or you can get all of skins and maps in a convenient, value-priced bundle for $5.99. Check out some of the new character renders of the skins included in the Pack: You can view and download the full set of character renders from the Naughty Dog Flickr page . So, you may be thinking to yourself, “What are these skins and maps exactly?” We’re glad you asked. Read on for detailed descriptions of our “Drake’s Fortune Multiplayer Pack” content. TWO new maps, available in all competitive multiplayer game types and in the co-op arena game types, inspired by locations found in UNCHARTED: Drake’s Fortune. The Flooded Ruins Based on UNCHARTED: Drake’s Fortune Chapter 10 – The Customs House, players will find themselves fighting in the midst of a thunderstorm, complete with rain, thunder and lightning. The Flooded Ruins is an asymmetrical map centered on the Customs House building, which is surrounded on one side by multiple two-story buildings and many flanking routes – you’ll need to stay on your toes and watch your back. The Customs House itself provides the advantage of higher ground if you manage to take the center sniper perch, where you can dispatch your opponents or call out their positions to your teammates. Watch out for incoming grenades! The Facility Based on the submarine bay in UNCHARTED: Drake’s Fortune Chapter 18 – The Bunker, The Facility is centered on a rusted out U-boat that has been left to rot in its dry dock. This fairly symmetrical map works well with all game types. Players can hide in dark corners, snipe from the control tower, or go guns blazing into combat. Look out for the moving cargo on the upper levels – it can block your shots or cut off an escape route at a very inopportune moment! SIX new multiplayer skins based on characters from UNCHARTED: Drake’s Fortune. UNCHARTED: Drake’s Fortune Nathan Drake UNCHARTED: Drake’s Fortune Elena Fisher Gabriel Roman Atoq Navarro Eddy Raja Javier, the mercenary The Multiplayer Pack also unlocks 12 NEW Trophies – 11 Bronze and 1 Silver – to earn as you play: Bronze Brass Knuckles – Get 100 Melee Kills in Deathmatch or Elimination Games Gold Digger – Finish Wave 10 in 1 Gold Rush Game I Told You I Was Hardcore! – Complete All 3 Co-op Objective Maps on Hard Difficulty Made It – Finish Wave 10 in 1 Survival Game Plays Well With Others – Win 50 Objective Games Plundered! – Get 200 Captured Medals Rapid Fire – Get 7 Tripled Medals in Deathmatch or Elimination games Sneaky… – Get 50 Stealth Kills in Deathmatch of Elimination games Still Alive – Win 50 Elimination Games Tastes Like Chicken – Get 20 BBQ Medals in Deathmatch or Elimination games Wipe Them Out… – Win 50 Deathmatch Games Silver Cold Blooded – Get 2,500 Kills in Deathmatch or Elimination games Downloading the either the maps or the bundle unlocks the Trophies within the in-game multiplayer menu. You can gain progress towards completing these new Trophies in any game type that fits the Trophy criteria. Purchasing the skins only will NOT unlock the additional Trophies. We’ve also made sure that all our players can play from the same matchmaking pool regardless of whether they have purchased the maps or not – head over to NaughtyDog.com to read about how we’re doing this and how to change your profile settings.

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The Drake’s Fortune Multiplayer Pack Releases Today for UNCHARTED 2: Among Thieves

make.believe: From Programmer to Naughty Dog Co-President

You’ve probably seen Sony ’s global “ make.believe ” (pronounced “make-dot-believe”) initiative by now, which comes with a simple message: believe that anything you can imagine, you can make real. I know a lot of you have heard the name Christophe Balestra , and like many of you out there, his make.believe moment is taking place every day. Christophe, along with co-president Evan Wells and the entire team at Naughty Dog , have been creating amazing games for the PlayStation family since the mid-nineties, when Crash Bandicoot made his debut on the original PlayStation. Since then, the Dogs have brought us the incredible Jak and Daxter franchise of adventure games, and of course, the critically acclaimed UNCHARTED series , including the latest award winning title, UNCHARTED 2: Among Thieves . Naughty Dog has played a huge role in shaping the action adventure genre as we know it today, and their games have greatly influenced my own personal gaming experience. It’s no surprise that Naughty Dog ’s unique combination of storytelling cinematics, frantic action sequences, challenging traversal and tricky puzzle solving has been recognized across the industry and worldwide. Last evening in Las Vegas, UNCHARTED 2: Among Thieves took the Interactive Achievement Awards by storm, grabbing ten awards, the most for any one title. It also won “Overall Game of the Year” for 2009, which is the second time PlayStation has been awarded this coveted honor by the academy. UNCHARTED 2: Among Thieves has also garnered more than 150 other industry awards, has over 1.5 million online users worldwide, and has surpassed 3.5 million copies sold worldwide – the fastest selling first-party title for PlayStation. Not to mention, it’s established a new standard for games developed on the PS3 platform . We’re incredibly excited to see all of the continued innovations and platform-defining games that will come from the creative minds at Naughty Dog. Giving consumers a reason to be excited about video games is our “make.believe” promise and we’re thrilled to have Naughty Dog to help us make this a reality. With that, I’d like to share with you Christophe’s “ make.believe ” story from his point of view:

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make.believe: From Programmer to Naughty Dog Co-President

UNCHARTED 2: Among Thieves Single-Player Demo and PlayStation Heroes Skin Pack DLC

Many of you have been waiting anxiously for news and details about the downloadable content we at Naughty Dog have been working on and we have been saying you’ll hear about it “soon.” Well, soon is finally here. You may have gotten a glimpse of this initial DLC release as part of some news that made its rounds around the internet yesterday, but that wasn’t the full story. So, what is going to be available on the PlayStation Network Store on January 28, you ask? Thanks to our friends at Guerilla Games , Insomniac Games and Sucker Punch Productions , we’ve been able to a pull off something unique within the UNCHARTED 2 competitive multiplayer modes – our first DLC release is the UNCHARTED 2: Among Thieves PlayStation Heroes Skin Pack. The PlayStation Heroes Skin Pack contains seven new skins featuring some key personalities from other major PlayStation first-party titles – Sev and a Helghast soldier from Killzone 2 , Nathan Hale and a Chimera from Resistance 2 , and Cole (both good and evil variants!) and Zeke from inFAMOUS . The UNCHARTED 2: Among Thieves PlayStation Heroes Skin Pack will be available for purchase globally on the PlayStation Store on January 28, 2010, for $4.99 in the US. If you’re outside of the U.S., check your local Store or announcement for region specific pricing. We have another release that’s appearing on the PSN Store on January 28 – the UNCHARTED 2: Among Thieves single-player demo will be available to all, free of cost. Now you can tell your friends who haven’t played our game yet (slackers!) that they can easily check out UNCHARTED 2 for themselves by downloading the PSN demo starting next Thursday. As you can see, a little bit of the information you may have spotted yesterday is different and that should let you know that not everything you may have read is accurate and up to date. There is no doubt that we have some long-term plans for DLC and that we need to share those plans with a lot of people so we can all do our jobs properly. The fact of the matter is that game development, even for downloadable content, is a fluid and sometimes unpredictable process until you get closer to releasing whatever is being worked on. We don’t share our DLC plans publicly from the beginning because things can and will change over the course of development and we absolutely don’t want to create any unrealized expectations for millions of fans of our game. It’s incredibly important to us at Naughty Dog that our fans have the best and most accurate information about anything we’re up to. There will be more info coming in the months ahead about our future DLC content once we have everything solidly locked down – and, trust me, there are a lot of very cool things in store for UNCHARTED 2.

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UNCHARTED 2: Among Thieves Single-Player Demo and PlayStation Heroes Skin Pack DLC