Mario’s True Origin
November 30, 2009 by newsbot
Filed under Syndication
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Mario’s True Origin
Mario’s True Origin
November 30, 2009 by newsbot
Filed under Syndication
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Mario’s True Origin
World of Warcraft: Harmful virtual environment? – WORLD Law Direct …
November 30, 2009 by admin
Filed under World of Warcraft
Erik Estavillo is accusing the publisher of maintaining a “harmful virtual environment” via “sneaky and deceitful practices,”
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World of Warcraft: Harmful virtual environment? – WORLD Law Direct …
World of Warcraft: Harmful virtual environment? – WORLD Law Direct …
November 30, 2009 by admin
Filed under World of Warcraft
Erik Estavillo is accusing the publisher of maintaining a “harmful virtual environment” via “sneaky and deceitful practices,”
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World of Warcraft: Harmful virtual environment? – WORLD Law Direct …
Blizzard: Don't Copy World of Warcraft – Blizzard – Kotaku
November 30, 2009 by admin
Filed under World of Warcraft
Blizzard’s World of Warcraft is a hugely successful MMO. So if you are game developer and you want to make a hugely successful MMO, copy WoW, right? Right? Wrong, says WoW.
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Blizzard: Don't Copy World of Warcraft – Blizzard – Kotaku
Blizzard: Don't Copy World of Warcraft – Blizzard – Kotaku
November 30, 2009 by admin
Filed under World of Warcraft
Blizzard’s World of Warcraft is a hugely successful MMO. So if you are game developer and you want to make a hugely successful MMO, copy WoW, right? Right? Wrong, says WoW.
Here is the original post:
Blizzard: Don't Copy World of Warcraft – Blizzard – Kotaku
Nintendo Sold Over 1.5 Million Wiis, DSs Last Week [Corporate Gloating]
November 30, 2009 by admin
Filed under Syndication
November will be a big month for Nintendo when all is said and done, based on the more than 1.5 million consoles and handhelds it sold in the United States last week. That 1.5 million breaks down to more than 550,000 Wii consoles and more than 1 million Nintendo DS and Nintendo DSi portables, according to Nintendo’s internal estimates. In terms of frequency, that’s over 150 Nintendo hardware units sold every minute, more than 2.5 smiles put on faces every second. Yes, those are impressive numbers. But one of those numbers was more impressive last year, when Nintendo says it sold more than 800,000 Wiis during the same time period. In 2007, Nintendo sold a comparitively meager 350,000 Wiis during the Thanksgiving spending spree. That year, Nintendo boasted that Nintendo DS sales topped 600,000 during the same week long period, a number that jumped 20% the following year, nothing that compares to the new 1 million unit sold record held by combined DS and DSi sales. Since Nintendo sold 506,900 Wii consoles and 457,600 Nintendo DSs during the full month of October , we’ll bet the company will have something to brag about when November’s tally rolls around. While we suspect it won’t shatter November 2008’s amazing, ” historic ” records,, we wouldn’t be surprised to see Nintendo branded things topping the charts.

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Nintendo Sold Over 1.5 Million Wiis, DSs Last Week [Corporate Gloating]
Duke Nukem Teases D-Day, Which Could Be A Game That’ll Actually Come Out [What]
November 30, 2009 by admin
Filed under Syndication
According to the official Duke Nukem Facebook page, “Duke Nukem doesn’t stay down for long.” Or so a newly released screen shot of something labeled “D-Day” would imply. That screen shot of a character who sure doesn’t look like Mr. Nukem taking aim at a beast that looks Duke universe appropriate was spotted by Shacknews earlier today, leading to speculation that yet another Duke Nukem project is in the works in some capacity and that it could one day actually be released. Or not. The “D-Day” information offered by the official Duke Nukem Facebook presence doesn’t offer any further details about what the “preview pic” is for. It could be a snap from the on-hold Duke Begins from Gearbox Software or from the purportedly still in development Duke Nukem Forever from 3D Realms . Who wants to place some bets? Duke Nukem [Facebook via Shacknews ]

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Duke Nukem Teases D-Day, Which Could Be A Game That’ll Actually Come Out [What]
Lost Planet 2: Introducing Akrid X [Screens]
November 30, 2009 by admin
Filed under Syndication
Episode 2 of Lost Planet 2 pits you against the massive Akrid X , who may or may not secretly be the brother of Speed Akrid. Okay, he’s probably not related to Speed Akrid, if such an akrid even exists, but he does throw fireballs, breathes fire, and hurls train cars at you, all of which sound particularly painful. Luckily for you and your akrid-hunting friends, the town you take on Akrid X in is filled with weapons and giant robot walkers, so you should be okay as long as you don’t die horribly. Check out the full boss profile for Akrid X by following the magical link below. Lost Planet 2 Boss Profile: Akrid X [Capcom Unity]

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Lost Planet 2: Introducing Akrid X [Screens]
No More Heroes Xbox 360, PS3 Has No More Motion Control [No More Heroes]
November 30, 2009 by admin
Filed under Syndication
The PlayStation 3 and Xbox 360 port of No More Heroes won’t take advantage of new motion control schemes for those respective platforms, according to Marvelous Entertainment head honcho Yasuhiro Wada , condemning Travis Touchdown to an analog stick controlled fate. Wada tells Edge Online that No More Heroes: Heroes Paradise is getting the high-definition once over to “bring the game to a wider audience.” To wit, Marvelous isn’t “currently considering to use uncommon new technology” like Project Natal and Sony’s still-unnamed(?) motion controller. No More Heroes: Heroes Paradise is being reworked for a prettier, motion control-free release by Lost Odyssey and Ninety Nine Nights II developers Feelplus. Wada says that the new analog control scheme should “improve the sense of being in the game.” Should No More Heroes: Heroes Paradise find a new publisher and make it to these shores, rest assured, dear reader, that we’ll spend ample time sensing the amount of improved being in the remake, holding Wada to his word. Interview: Yasuhiro Wada [Edge Online]

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No More Heroes Xbox 360, PS3 Has No More Motion Control [No More Heroes]

